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How do I move a block of 16 IO point to a memory word in Unity Prov13.1?

Published date: 05 November 2018

Yes.  
You can use the MOVE_AREBOOL_INT FB.
Depending on the Controller type, you can use the topological address:
MOVE_AREBOOL_INT (%I0.1.0:16,%MW1);

or the State RAM address:
MOVE_AREBOOL_INT (%I113:16,%MW1);

Make sure dymamic array addressing is enable in Unity Project setting --->Variables
 

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