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Unity Pro. Is it possible to edit a derived data type and save it under a new name?

Right click on the .DDT and export it.
Right click on Derived Data Types in the Project Browser and import the .DDT.
Double click on the new structurename_0 in the New Name column and Rename as: Newname and hit the <Rename> button. <OK>.
You can then edit the .DDT. <OK>.

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